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STEER iphone8 car details.png
STEER iphone8 cars.png
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A Car Club Booking Mobile Site

Background

Steer is a car sharing network that provides on-demand access to cars by the hour or the day in cities around the world. The missions of Steer are to allow people to live car-free but still have access to a car so there will be less private cars on the roads and to improve air quality.

Goals

  • To design a mobile site that covers the main functionality: search, car mapping, booking and payment.

  • To design a brand based on the company's values and missions.

My Roles

UX Designer.

Engaged on process of the design, from research to usability testing and further iterations.

Tools Used

Sketch, Adobe Illustrator, Adobe Photoshop, Invision

Design Process

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Research

Competitive Analysis

Online Survey

Interviews

Persona

Empathy Mapping

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Interaction

Design

User Flow

Low Fidelity Wireframes

Low Fidelity Prototype

Usability Test 1

Wireframes Iteration 1

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User Interface

Design

Brand & Identity

UI Design

High Fidelity Prototype

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Iteration &

Implementation

Usability Test 2

Affinity Map

Design Iteration

UI Kit

1. Research

1. Research

To understand what needs to be done, we conducted some research to understand users’ pain points and unmet needs. We started with a competitor analysis to find out what are the strengths and weaknesses of both direct and indirect competitors in their booking experiences. Online survey was also made to collect quantitative datas.

 

1on1 interviews were followed after the two previous researches to gain deeper empathy. We had 5 participants interviewed about their latest car booking experiences.

Research Summary

3 out of 5 interview participants hired a car for road trips when they were travelling overseas, while the other 2 hired a car locally to go somewhere because they don't own a car.

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4 out of 5 participants used desktop to do the bookings.

"There was no detailed measurement on how big is the booth"

"Car parking, insurance and service are expensive"

"I used desktop to book the car because mobile site doesn't provide complete information"

Pain Points

  • No exact measurement of the car boot

  • Less detailed information and smaller appearance when booking via mobile

  • No information on what documents needed to be prepared

  • Hidden fees being charged

Unmet Needs

  • The ease of booking via mobile site

  • Clear description on what are included in the amount paid

  • Option of car drop-off at address

  • Unlimited mileage

Based on the research findings, both Persona and Empathy Map were created.

Car Club Persona.png

Persona

Tommy is a 33-year-old IT Manager who takes public transportations to go to work. For him, owning a car that will only be used once or twice a week is a waste of money and he prefers to have the access to a car whenever he needs one.

Empathy Map

Empathy map helps us to understand the persona’s emotional values in renting a car.

Car Club Empathy Map v2.png
2. Interaction Design

2. Interaction Design

We started the interaction design process with creating the happy path for a particular task to provide the most intuitive interaction of the website. It came out as the form of a user flow, then translated into low-fidelity wireframes and prototype as an initial design of the mobile site.

User Flow

The user flow of booking a car.

car club user flow_2x v2.png

Low Fidelity Wireframes

1 HomePage.png
2 Home Location entry.png
22 Available Cars.png
23 Car Details.png
4 HomePage Pickup Date Calendar.png
24 Booking Details.png
19 HomePage Return Minute DropDown.png
25 Payment.png

Once we were finished with the prototype, we conducted first usability test to observe how users were using the mobile site. We would like to know if there was any improvement needed in the design before moving on to the branding stage.

  • To book a car on 12 September 2019 from 14:30 to 17:30

Task To Complete

  • 5 participants, 4 were participants from the previous research

  • Aged range 22-31

  • 100% of the participants were able to complete the task

  • Each participant took the average of 2 minutes to complete the task

Usability Testing 1 Overview

Findings

  • All participants completed the task with ease

  • 3/5 participants tried to click/tap the minute before the hour is selected

  • 1 participant suggested to add driver's licence expiry date as a reminder for the users

  • All participants like the 24 hours time format

  • To add a progress bar to show users where they are in the process

  • To add driver's licence expiry date on the personal details page

Iterations To Do

3. User Interface Design

3. User Interface Design

Once the low fidelity wireframes were completed and tested, we moved on to branding and visual design. We decided to name it Steer then created a logo and brand colours for it.

 

There are a few keywords that we came out for the brand personality:

sustainability - safe - friendly - easy - clean

Asset 21_3x.png

After finishing with the branding, we started to put everything together as a high fidelity wireframes. Apart from the iterations needed to be done as mentioned in the previous section, we also changed the drop off time input to be a time picker for the duration or length of the rental instead of manually putting the date and time.

User Interface

1 HomePage.png
3 HomePage Location.png
12 Booking Details.png
2 Home Location entry.png
4 HomePage Pickup Date Calendar.png
11 Car Details.png
5 HomePage Pickup Date.png
6 HomePage Pickup Hour DropDown.png
10 Available Cars.png
14 Booking Confirmation.png
13 Payment.png
4. Iteration & Implementation

4. Iteration & Implementation

As the design was done, we started the second testing phase by performing a usability test on the high fidelity prototype. This allowed us to receive feedbacks from the users, which we created an affinity map from. This process helped us to sort, prioritise and rank the feedback and the revisions that would follow.

Usability Testing 2 Overview

  • 5 participants, 1 was a participant from the previous research

  • Aged range 27-36

  • 100% of the participants were able to complete the task

  • Each participant took the average of 2 minutes to complete the task

Task To Complete

  • To book a car for 3 hours on 12 September 2019 at 14:30

Findings

  • All participants completed the task with ease

  • All participants feel the design is good and easy to use

  • All participants scrolled down to see the whole page

  • 2/5 participants tried to click/tap on the "Fares" and "How It Works" tabs on the car details page

  • 1/5 participant tried to scroll the time drop down menu

  • 1/5 participant tried to click on the "luggage size chart"

  • 1/5 participant tried to scroll the recommended car carousel

  • 2/5 participants suggested to add transition (manual or automatic) filter when searching for a car

Affinity Map

Steer Affinity Map.png
Steer Affinity Map.png

From the usability testing findings, there is one iteration to be done:

to add car transition mode filter when searching for a car.

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We made the CTA buttons disabled when drop-down menu is on (address, date, time and transition input) to keep the focus on the menu. We also changed the status bar past-present colours the other way around from the previous version. The lighter blue is now put as the past colour to show that it's clickable.

Visual Design Iterations

Before (left) and After (right)

1 HomePage.png
1 HomePage.png
10 Transition Filter.png
10 Available Cars.png
12 Available Cars.png
STEER iphone8 home v4.png

UI Kit

Steer UI Kit.png

Reflection

I have never hired a car from a car club before, so this project made me learn so many things started from the users' preferences on choosing a car to how they struggle in the booking process. I really enjoyed the whole experience working on this project.

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© 2024 by Jesslyn Junaedi

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